About the Designer
Jacqueline Marie Bryk (she/her), Jax to her friends, is a freelance game designer, writer, sensitivity reader, and editor from the oft-forgotten state of Delaware. She writes in many different genres, with her favorites being horror, honobono, low fantasy, and post-apocalypse. Her games are lauded for their compassionate, trauma-focused narratives and low-stakes engagement with high-stakes emotions.
Jax deals with post-traumatic stress, depression, anxiety and ADHD. She also deals with nightmares, chronic upper back pain, menstrual issues and digestive tract issues. Much of her sensitivity work is focused on mental health and burnout
In her spare time, she likes to yell at games like Civilization V and Crusader Kings II, model for photographers and visual artists, avoid arguments about politics, and attempt recipes she saw on Iron Chef America once. Her day job is in politics, and all of her writing has political elements.
She is a regularly featured guest at BreakoutCon and won the Golden Cobra Award for game design in 2016. Jax’s work for hire is featured in games by White Wolf, Onyx Path Publishing, Helmgast AB, Galileo Games, Growling Door Games, Uliesses North America, and Damocles Thread Development.